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ChyronHego - VIRTUAL PLACEMENT
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Advanced Virtual Graphics

Model: VIRTUAL PLACEMENT

  • Quick and easy to use
  • No need for camera encoder hardware or long and complex calibration processes
  • Real-time camera-tracking engines
  • Low latency with only 3 frames from live video input to virtual graphics placement output
  • Versatile for many production type
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Virtual placement graphics from ChyronHego is a remarkably powerful tool that turns the complex art of placing virtual graphics within live video into a quick and simple process. With no need to add any specialist camera encoders or lengthy calibration processes, virtual graphics can be placed into a scene within minutes of setup, ready for use in a multitude of applications. The system can be used in virtually any live broadcast scenario, from augmenting physical studio-sets with virtual objects or live broadcast graphics and video feeds, to much larger scenes such as sports arenas, race-tracks or landscapes. The aim throughout is simple: to place virtual elements into a live scene to make them look physically real and in harmony with the environment they are projected into.
  • Quick and easy to use
  • No need for camera encoder hardware or long and complex calibration processes
  • Real-time camera-tracking engines
  • Low latency with only 3 frames from live video input to virtual graphics placement output
  • Versatile for many production type
  • Can be used in studios or on OBs, either upstream or downstream
  • Open to a wide variety of content
  • Can place static graphics, animations and live graphics or video feeds into a scene
 
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